![]() ![]() In my hands-on time with the game, I played two levels. It’s a delicate balancing act that you must play, since you often will use the same resources for crafting weapons and ammo that you use for your defenses. You’ll also have to get into the action yourself using a variety of melee and ranged weapons that you can craft for yourself. You can’t just leave everything up to your base defenses though. Once you think your fort is ready, you can then activate the Atlas device surrounding the gate to unleash the husks. It’s all very simple, very intuitive, and most importantly, it can be done quickly without interrupting the flow of the game. Similarly, if you want to make a balcony or a narrow walkway, all you have to do is place a 2×2 floor, and then go into edit mode and take out the blocks that you don’t need. Punch out a single square and it will turn it into a window, but if you punch out two squares in the shape of a door, it will start making a door that only you and your allies can open. By simply walking up to a wall and pressing the edit button, a 3×3 grid will overlay the wall and give you the option to select and punch out a specific square. One touch that I really like is the ability to edit walls and easily add windows or doors without having to dig through menus and sub-menus. ![]() This was the part that I was most worried about coming into Fortnite, because if there’s one thing I’m awful at in video games, it’s building things using creative tools.įortunately, the building UI in Fortnite is surprisingly intuitive and within a few minutes I was making multi-storied forts with choke points, sniper perches, trap laden hallways, and easy entry and exit points for the team to use in case things turned south. Ultimately though, the main goal of this first phase of Fortnite is to find all of the gates in a level and start building forts around them in order to protect against the incoming horde of husks. Some levels might have caves that not only hide precious minerals, which are invaluable in crafting high level items, but are also likely to contain treasure chests with blueprints that allow you to craft newer and better weapons and traps. Every house can be broken into and literally torn apart in search of valuable tools and metals. It’s almost staggering just how many different types of resources there are to collect in any procedurally generated level of Fortnite. It’s actually a pretty ingenious mechanic that not only makes it more engaging to do an otherwise boring and menial task, but it adds on some extra pressure when you’re trying to quickly collect materials when in the middle of a defense. Hitting the weak point does extra damage and randomly spawns another weakpoint in the same vicinity on the object. There’s even a minigame involved with collecting supplies that places a weakpoint on whatever item you’re hitting. In typical Minecraft fashion, this is done by smacking trees, fences, walls, cars, garbage cans, or anything else in the environment until it breaks down and gives you its materials. In a nutshell, Fortnite is a tower defense game with a heavy emphasis on creative base building and survival mechanics.Įach map in Fortnite begins with players setting out to forage for supplies. Our own Editor-In-Chief, Joshua Vanderwall, already wrote up a lengthy preview for Fortnite back in July of last year, so I’d highly recommend reading that first for a primer of what Fortnite is all about. Part Minecraft, part Orcs Must Die, and guided by the hands that crafted Gears of War, Fortnite is a hodgepodge of various game genres and mechanics, which is appropriate considering that this is a game about collecting whatever you can find in the world, and throwing it all together to create your very own fortress.
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